golden loneliness, heavier than stone (class: Philosopher)
Philosophy is hard. So much uncertainty, so many layers of questioning... it can drive a person crazy. But without philosophy, people are unmoored, fearful, directionless. If only there was someone who knew the answers.
Oh. Right.
PHILOSOPHER
Ignore 1 lethal brain injury per Philosopher template.
A: Spirited Debate, Tenet of Epistomology
B: Perspective Shift, Tenet of Aesthetics
C: Widespread Influence, Tenet of Ethics
D: Haters
Spirited Debate - If someone verbally disagrees with you on a topic, you can make a free attack against them using a headbutt (you both take 1 damage - melee only) or a psychic blast (you both take 1d6 damage and fall over -- ranged only).
Tenet of Epistomology - Spend a week writing your thesis on how something can be considered true. (It should probably be a couple of lines at most.) People widely agree with this, provided you commit to the bit. If you carry your Tenet in book form (1 inventory slot), people you meet (also organizations, evil ghosts, etc) have a 2-in-6 chance of having heard it and agreeing with it. If you carry it in stone tablet form (5 inventory slots), the chance is 5-in-6 instead.
Perspective Shift - When you headbutt someone, you can swap brains with them. (Your Philosopher powers are all brain-based, so you keep them.) At the end of your next turn, save or the new body chemically overrides your personality (but not your memories or powers) with theirs. They do the same. After using Perspective Shift, you may rewrite one of your Tenets.
Tenet of Aesthetics - Spend a week writing your thesis on how something can be considered beautiful. It works just like your other Tenet, but they're two different works and take up their own slots.
Widespread Influence - You can use Spirited Debate to psychic blast people who disagree with you via writing. If a whole group officially disagrees with you, you can blast them all at once (damage yourself only once). If you hear a rumor that someone disagrees with you, you can try to blast them, but if it's not true, you'll only hurt yourself.
Tenet of Ethics - Spend a week writing your thesis on how something can be considered justice. See above. If you use Spirited Debate on someone for disagreeing with this Tenet, you don't take damage from it.
Haters - The rival Philosophers who have been furiously writing rebuttals in secret begin to emerge. Each one has 1d4 templates and a more bombastic fighting style than you. Your rivals' Tenets counter yours: Someone agreeing with a rival Tenet instead of yours doesn't trigger Spirited Debate. If you kill one of your rivals, ignore +1 lethal brain injury per template they had, and choose one: 1) Absorb their powers, gaining all their HP and memories. 2) Make an example of them, casting all who believe their Tenets into the shadows to become wretched wronglings, loathed by all. 3) Learn from them, rewriting one of your Tenets and increasing its d6 chance by 1 (maximum 6-in-6).