400 independent bathrooms

On Point-and-Click Exploration in Elfgames

Brief definition of what I mean when I say these terms.
Elfgames are fantasy tabletop roleplaying adventure games. D&D-likes, if you want.
Point-and-click exploration is when you explore a fictional space, usually a dungeon, using a procedure that looks like this:

I fucking hate this method.

Let's weigh the pros and cons.

PROS:

CONS:

There are a couple of other shitty knock-on effects that I've experienced that I'm not confident categorizing as inherent to the method. Firstly, I've seen the stripping away of all movement details other than the grid movement. Without the point-and-click method, it might matter whether your character is "tip-toeing carefully down the hall, keeping his torch away from the wall in case there's flammable mold he can't see." But in the point-and-click method, it only matters that he's moving into this square, then this square, then that square. Secondly, I've seen it transform narration into a way more drab, function-first, and extradiegetic affair. Instead of hearing "Alice runs screaming down the hall," you hear "I go here." Instead of "Bob goes into the darkness..." you get "I'll move like this." If you get any words at all! By removing the need to use the verbal channel to communicate movement information, we seem to strip away our ability to use the verbal channel. It becomes perfunctory, so we stop doing it, and we rob ourselves of fun in the process.


I think this method naturally springs forth when you use highly representative maps on a virtual tabletop. You can fight it! It's not inevitable. But if you don't fight it, it will happen, I think.

It's my opinion that we should be using maps that are far less representative, and we should be interacting with them far less often. I want a shitty-looking scribble map, with a little arrow pointing to where the alchemical purifier is that says "alchemy thing." I want to sometimes have to point at a hallway and ask the referee, "how long would it take to cross that carefully?" And for the love of all that is good in this hobby, I want to get on with the game.